Open source · target Q2 2027

Giving back

When the film is finished, the pipeline is released. Five commitments, one date.

“The film is our deliverable. The pipeline, tools and documentation are the ecosystem’s.”

What we release

On completion of the film · target Q2 2027

  1. 01Q2 2027

    The MCP skill set, with documentation

    What
    The agentic skills that operate Unreal Engine 5 on this production: populating Sequencer, versioning layouts, ingesting capture takes, updating ledgers, turning sequences over into shots.
    Why it matters
    With the skills and their documentation in hand, another production can run the same way.
    When
    Q2 2027, after the film.
    MCP skills on the pipeline page
  2. 02Q2 2027

    The ComfyUI ↔ Unreal board pipeline and node graphs

    What
    The pipeline that drives Unreal through Claude Code, extracts depth and colour passes from blocked layouts and feeds them to ControlNet.
    Why it matters
    Boards derived from the layout cannot drift from it. The node graphs are the working pipeline, not a description of one.
    When
    Q2 2027, after the film.
    Boards from the scene
  3. 03Q2 2027

    The PBR + video-projection MetaHuman workflow, with sample assets

    What
    The lookdev workflow developed on this production for higher-fidelity skin and facial performance on scanned digital doubles.
    Why it matters
    Sample assets ship with it, so the workflow can be followed step by step rather than only read about.
    When
    Q2 2027, after the film.
    Beyond stock MetaHuman
  4. 04Q2 2027

    The Gaussian-splat environment methodology

    What
    How real locations are captured and brought into the engine in place of hand-built environments.
    Why it matters
    The place a story is set in can be the place on screen, captured rather than modelled.
    When
    Q2 2027, after the film.
    Captured worlds
  5. 05Q2 2027

    A full production case study

    What
    Folder structure, naming conventions and the ledger system: the four append-only ledgers that trace every capture take to a VCAM take to a shot version.
    Why it matters
    The structure and the names are what make the ledgers traceable. Both are written down, as used.
    When
    Q2 2027, after the film.
    Data discipline on the pipeline page

Why

Princess of Athirapally is intended as the flagship reference production for MCP-operated Unreal work. The skills are built with Vega Entertainment. They are released with the film, together with the documentation and the case study.

Everything inside the engine

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